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*** 12/13 Final Project ***

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  • *** 12/13 Final Project ***

    ***DUE Friday, 12/13 at 11:59 PM, as in before midnight***

    Please include 4 images: Final beauty render in an angle similar to the concept, and three shots (front, left, right) that are just quick screenshots from zbrush. The final beauty render will be the primary submission being graded.


    Quick Update: All of our assignments up until now ended up at 66 points, so the final project will be worth 34 points to keep it nice and round. :)

    Final Project Grading Considerations:


    - Color (6 pts) - Are the color applications matching the concept art? Color applications should include the eyes, lips, face paint and varied/believable color throughout the entire piece. Flat colors will not be acceptable for full credit here.

    - Pose (6 pts) - Is the pose representing the concept art or a functional interpretation of it? Is the pose broken or awkward looking? To serve the sculpt's rhythm and form, some anatomy rules may be bent - but not broken.

    - Anatomy (6 pts) - Make sure that the main character's anatomy looks natural. Ensure that there isn't a lot of bumpiness or waves when it should be smooth, and vice versa.

    - Props (6 pts) - Do the props, ropes, feathers, sword, skulls, etc. look true to the concept art? Do the feathers look like feathers or something else? Ensure the ropes, straps and similar items look like the concept art. Don't just mask quickly and call it a day. You don't want to spend a lot of time on something and have it look sloppy. Be smart, use Lazy Mouse with your masking brush to ensure that your lines are clean.

    - Render (6 pts) - For this you will need a 'beauty' shot that is exactly like the concept art, and 3 screenshots of the Front, Right and Left. Don't forget to turn on perspective by pressing 'P' on your keyboard. Adjust the perspective in 'Draw' on your top menu. Ensure that you have all lights active and placed in a visually pleasing way.

    - Overall Impression (4 pts) - Maybe you didn't nail the anatomy, or one of the other areas, but it still looks good overall. Maybe it's not the best in class but your improvement over the semester is obvious within the piece.


    Feel free to reach out on Discord if you need any help. Feel free to submit more that once to ensure you have something in before the actual deadline.



    P.S. Those of you who particularly enjoyed this class and are interested in continuing to learn more about zbrush, organic modeling/digital sculpting and character creation, please reach out to me on the UIW Discord channel, as Professor Spicer and myself may have a few extra resources for you.


    I'm very proud of you all. You should be very pleased with your progression over this course, and bring that confidence with you into all your endeavors. You have all it takes to succeed.

    Good luck!
    Prof. Leo David Charikar
    _________________
    Remember to save!
    artstation.com/thunderstormart
    UIW Discord: https://discord.gg/XkAd3Gt

  • #2
    [ATTACH=CONFIG]150484[/ATTACH][ATTACH=CONFIG]150485[/ATTACH][ATTACH=CONFIG]150486[/ATTACH][ATTACH=CONFIG]150487[/ATTACH]
    jim penalver

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    • #3
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      Mariah Kimberly Hortillano

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      • #4
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        Joshua Gutierrez

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        • #5
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          Juan Villarreal
          Last edited by Bungie Noob; December 13th, 2019, 21:22.

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          • #6
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            Emily Wederstrandt

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            • #7
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              Benjamin Lukasik

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              • #8
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                Daisy Fuentes
                Last edited by dfuentes; December 13th, 2019, 20:14.

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                • #9
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                  Joshua Gutierrez

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                  • #10
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                    • #11
                      Submissions closed! Grades will be up shortly. This semester has been a blast. Thank you for your dedication and I wish you all the very best.
                      Prof. Leo David Charikar
                      _________________
                      Remember to save!
                      artstation.com/thunderstormart
                      UIW Discord: https://discord.gg/XkAd3Gt

                      Comment

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