While I was trying to bake, this red error came up. I'm not actually sure what I should do
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Unity: Fail to add geometry for mesh/ Mesh is missing required attributes
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Something very strange has happened there. If you look at the Shader its asking for things like Albedo, which is part of a different Shader type (not the PBR/PBS shaders we were using in class with HDRP). This mean the texture information doesn't match up with the shader type. Did you change from HDRP somehow? Or build a new project that's using URP?
Try Assets>Import All and see if Unity will rebuild the shaders using the appropriate shader type. If not, in the Project tab, select all of your Materials and ten in the Inspector change the Surface Type: HDRP/Lit.
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Okay thank you, I was able to get my project to function and the shaders are back to their original setting. But I'm having a problem with my audio, I placed them in the project but when I activate the play mode, it's not playing anything.
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