Post the OneDrive link to your final Unreal package.
Make sure that it:
Make sure that it:
- Is a downloadable link. Have a friend test it.
- Downloads, unzips, and plays as you intend. Have a friend test it.
- Includes the finished level that:
- Is completely lit.
- Uses volumetric effects to provide depth and "chewiness" to the air.
- Uses Post Processing to provide at least Bloom (also consider things like Ambient Occlusion, etc....)
- Uses at least one instance of built-in particle effects.
- Comprises an engaging audio design using both ambient and localized sounds.
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