Upload a zipped archive of your Unity build. Have a friend test your link and play your game.
The game should:
Due Wednesday, 10/21 before the start of class.
The game should:
- Include a Start Up screen with instructions and a Start button.
- Allow the player to look around and shoot, but not move in space.
- There should be three rows of targets. Each a little higher and a little further back than the last.
- The player should have limited ammunition (say 10 balls) and there needs to be UI to let the player know how many they have left.
- When the player shoots a ball, a sound should play.
- The player should know the different point values of either each row, or each professor.
- When a professor's target is hit, they should make a sound. Different sound for each professor. When the professor stands back up, a different sound should play.
- When a professor is hit, the score (presented as a UI) should change.
- The game should keep track of high score.
- When the player has shot all their ammo; and those shots have hit a target or fallen out of play, a Game Over Screen should appear.
- The Game Over screen should show their score, the high score, and allow the player to choose to Quit or Play Again.
Due Wednesday, 10/21 before the start of class.
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