Today we have FOUR videos to watch. Three of them are quite short and one is 30 minutes long. Please watch them in top-down order.
We cover the following topics:
Here is what is due Wed before class:
https://uiw.instructure.com/courses/...ignments/12743
https://uiw.instructure.com/courses/...ignments/12744
https://uiw.instructure.com/courses/...ignments/12741
https://uiw.instructure.com/courses/...ignments/12742
Regarding Normal map orientation: Here is the correct answer: UE4 Uses DirectX normal map orientation, and Unity uses OpenGL normal map orientation. Even though Unity uses the OpenGL orientation convention for its normal maps it instead uses DirectX for rendering.
We cover the following topics:
- Installing Unity
- Installing Unreal
- Importing assets into both engines and hooking up materials / Exporting from Substance Painter
- A final note on Metallic in Unreal
Here is what is due Wed before class:
- Model of Gun, unwrapped!
https://uiw.instructure.com/courses/...ignments/12743
https://uiw.instructure.com/courses/...ignments/12744
https://uiw.instructure.com/courses/...ignments/12741
https://uiw.instructure.com/courses/...ignments/12742
Regarding Normal map orientation: Here is the correct answer: UE4 Uses DirectX normal map orientation, and Unity uses OpenGL normal map orientation. Even though Unity uses the OpenGL orientation convention for its normal maps it instead uses DirectX for rendering.