I have an nVidia geForce4 440 go in my laptop, and an Elsa Gloria II on my big comp.
Here is my problem...the viewport displays just fine when I have not added an image as a texture.
Whenever I add an image to the texture it displays like this. Look at the mushroom, and how just a few polys go transparent. When I rotate around different polys go transparent.
This is after I view it smooth shade (push 5) and turned off textures under the SHOW menu in the viewport. So basically none of the texture info should be being used, yet it still has this problem so long as the texture is attached.
Mine are not the only computers that do this. Almost everyone I ask is having this problem. Please help.....I posted this on CGTalk...so if you want to chek there and see if anyone responded...
Here is my problem...the viewport displays just fine when I have not added an image as a texture.
Whenever I add an image to the texture it displays like this. Look at the mushroom, and how just a few polys go transparent. When I rotate around different polys go transparent.
This is after I view it smooth shade (push 5) and turned off textures under the SHOW menu in the viewport. So basically none of the texture info should be being used, yet it still has this problem so long as the texture is attached.
Mine are not the only computers that do this. Almost everyone I ask is having this problem. Please help.....I posted this on CGTalk...so if you want to chek there and see if anyone responded...
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