This is what I have so far. It might need more work, but you can be the judge of that.
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final robot render
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This is really good. I like the textures and the model itself. It'll be cool to see this guy in motion. I like the way the light reflects off of the robot, it makes it look real.
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Well its a good old combat robot training to fight a behemoth (future animation this semester). Being that time is not on my side this semester, I had to do something fast for the texture so I just used Bhodinut danel with some roughness and the material I used under the bhodinut presests was called random samples. Lower the scale as well as the height of the samples and you got the brushed steel look. Plus it wasnt just the texture either, is was an image map I used on a sky plane to reflect off the metal. I would of done an hdri render, but I didnt. So basically I used some lights, a sky plane with an image map (of the uffizi gallery) and some random samples under the roughness presets of Bhodinut Danel.
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