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Reseting Values

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  • Reseting Values

    Hey guys I was wondering...lets say I had twisted my arm or bended my elbow..well the rotation values would have values instead of being at zero...If i wanted to reset them to Zero while still having them bent how would I do that?


    If youre watkins please check out this link and tell me what you think!Story Board Post


    thanks
    "...it's simple because I love Justice and I love files and when the two come together I could blow a justicy load! I could blow a justicy filey load..."

    --Dane Cook
    "Car Alarm"
    Retaliation

  • #2
    If they weren't bones, you'd do it with a Freeze Transformation. However, once you ahve joints created, its a little harder to do that. It's usually easier to set up the bones again, and make sure that you have them created in a chain (as in created one after another with the Joint tool rather than parenting them in the Outliner.)

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