When I went to make my character jump and the character was in midair it started doing these really funky things and not to mention when I went back through the last 5 keyframes all of their translation keyframes had become really weird...but i did set translation keyframes for the ik handles at all of the spots where the feet where on the ground...
I have uploaded my files and these pictures so that you could get an idea of what im talking about
the pictures go in this order:
animation problem start.jpg - the character was doing fine before i moved its position, translation keyframe was already set
animation problem in air.jpg - the character was moved into a new position and a translation keyframe was set
animation problem2.jpg - after I scrubed back into the last couple of keyframes it started doing some weird stuff :(
body hop.mb is the one that has all of weird stuff happening
and body hop 2.mb is the normal file
So really my question is whats going on here?
karen p.
I have uploaded my files and these pictures so that you could get an idea of what im talking about
the pictures go in this order:
animation problem start.jpg - the character was doing fine before i moved its position, translation keyframe was already set
animation problem in air.jpg - the character was moved into a new position and a translation keyframe was set
animation problem2.jpg - after I scrubed back into the last couple of keyframes it started doing some weird stuff :(
body hop.mb is the one that has all of weird stuff happening
and body hop 2.mb is the normal file
So really my question is whats going on here?
karen p.
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