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will this work?

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  • will this work?

    Is it possible to re-paint skin weights in the middle of animating? I'm probably going to try it anyway, I just wanted to make sure.

    Got a gamertag? check out the thread - http://www.cgauiwtalk.com/showthread.php?t=4828

    PS, This is what part of the alphabet would look like if Q and R were eliminated.

  • #2
    You can repaint skin weights whenever you want/need. Sometimes it takes animating to see where the weaknesses or strengths of your weighting actually are. The thing to note is that the SkinCluster node doesn't change position when you edit the Weight Map. So, you can work with it as you need to.

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