Professor, I would enjoy modeling this art nouveau doorway.
I would like to explore curvatures using smoothing groups, and I think I can get a great result in relatively low polys. I would definitely like to see the grime applied as a painted texture, and possibly add some roughness with normal maps.
Thank you!
I would like to explore curvatures using smoothing groups, and I think I can get a great result in relatively low polys. I would definitely like to see the grime applied as a painted texture, and possibly add some roughness with normal maps.
Thank you!
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