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3D: Sr. Environment Artist (Santa Monica, CA) 1/30/05

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  • 3D: Sr. Environment Artist (Santa Monica, CA) 1/30/05

    Sr. Environment Artist – Texture & Lighting

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    Sr. Environment Artist – Texture & Lighting

    DUTIES

    Texturing and lighting environments ranging from rat-infested sewers to glimmering penthouse interiors.

    Working with Lead Environment Artist, Modelers, Designers and Programmers to build functional and beautiful environments in 3D Studio Max

    REQUIREMENTS

    · Over three years industry experience texturing and lighting environments

    · Strong creative vision and excellent CG art skills.

    · Comfortable working from source photos, concept art and using photo-based textures.

    · Thorough experience working with 3D Studio Max and Photoshop.

    · Ingenuity and ability to thrive when subjected to console/engine limitations (UV unwrap, texture pages, tiling etc.)

    · Self-driven, good communicator and a great team-player.

    · Strong traditional art skills desired.

    · Expert texture painting and UV application skills.

    · Precision and attention to detail.

    Please submit your samples on tape, disc or via weblink along with your resume to: hr@activision.com

    Our mailing address is:
    Activision
    Human Resources (Sr Environment Artist/Luxo)
    3100 Ocean Park Blvd
    Santa Monica, CA 90405

    In addition to the submission guidelines above, please forward your resume and any related weblinks to: chriso@luxoflux.com Thank you.
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