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3D:World Modellers (UK) 1/23/05

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  • 3D:World Modellers (UK) 1/23/05

    **VERY URGENT HIRES** World Modellers for TOP UK development studio

    --------------------------------------------------------------------------------

    THESE VACANCIES IS AVAILABLE IMMEDIATELY - ARE YOU?

    OPM response are a UK based recruitment agency for the video games agency. We have been asked by our client to help source them several VERY TALENTED world modellers to work on their forthcoming FPS & RACING titles. They are currently going through a massive recruitment drive and are in real URGENT need of talented artists. These roles are FULL TIME, INHOUSE & PERMANENT - they will NOT consider freelancers and do not want to outsource their work to art houses. Please do consider which title you would be most interested in working on - and send in appropriate demo work (ie for the racing title - they are looking for realistic city based environments)

    To be considered for these roles:-

    You should be a talented individual with a keen interest in building new and innovative worlds. If you've got a passion for set design and great attention to detail than they would like to hear from you. Working on this team means having a keen understanding of game play and its significant role in world building. Not only are my client looking for great artists but they are looking for game players as well. When it comes to modeling skills, they are looking for someone capable of creating more than just low poly non organic models.
    A portfolio demonstrating the following is required:
    - A portfolio that demonstrates ability to think in 3D
    - Drawings/sketches to judge your basic skills as well as any modeling and texture work related to objects, buildings, natural terrain, etc
    - Excellent sense of form, weight (mass), and volume
    - Good use of light and shadow
    - Breadth of artistic styles
    - Demonstrates an understanding of optimization
    - Excellent sense of scale and level of finish
    Requirements:
    - Previous experience in a similar role within the games industry is essential.
    - Post secondary diploma in 3D Animation or equivalent
    - Proficient experience with 3D Software such as Maya, (preferred) XSi or 3D Studio Max
    - Experience in traditional/practical model making or practical film effects is a plus
    Demonstrates ability to:
    - Create high quality, non-organic models in low, medium and high polygon counts
    - Work in an organized and timely fashion
    - Construct game levels/worlds with moderate direction that flow and pace well
    - Remain focused, motivated and effective on all tasks through completion
    - Learn and grow professionally.
    Demonstrates a good understanding of:
    - Light, Form, Scale, Layout
    - Fundamentals of visual language
    - A good understanding of pace and storytelling
    Responsibilities:
    - Construct physical form studies or physical models as necessary
    - Use 3D CG packages to build static models for secondary assets for a game
    - Create low-mid poly models consistently in a clean and organized fashion
    - Build models from concept drawings and/or photographs that are efficient, to correct scale, and within dictated budgets
    - Build simple textures; apply textures to models; provide feedback to texture artists as necessary
    - Apply basic lighting of models and apply lighting characteristics for export
    - Complete turntable renderings of models as necessary
    - Working from drawings/direction/layout efficiently build a simple to intermediate game level with respect to art direction, game design, scale and budget.
    Location: United Kingdom (South-East)
    Job Type: Permanent
    Salary: to £30/35k doe +bens
    Start date: ASAP

    Interested? Please send a copy of your uptodate CV/resume to emma@opmjobs.com and remember to support your application with demo work (either send in a link or in zipped jpeg format - no larger than 4mb)
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