Imaginary Numbers Seeks 3D Artist
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Hi All,
Imaginary Numbers, a game development company located in Sydney, NSW, Australia is looking for a 3D Artist to join our small but experienced team!
For more information about our company and project, visit our website - www.imaginarynumbers.com
Here are the details for the open position:
Game Artist
This role will be involved in all aspects of modelling, animation and texturing.
The ideal candidate must have expertise in:
Maya (preferred), 3D Studio Max, or other professional 3D package
Photoshop, including texture painting
A strong understanding of game art production and concepts, including polygon and texture efficiency
The position requires that the candidate be highly motivated and possess self management skills, as well as strong teamwork and communication skills
Additionally, the following will be highly regarded:
Traditional art: drawing, painting, sculpture, concept artwork
User Interface design and implementation experience
HTML and Flash experience
Previous experience is preferred but will not exclude a talented junior artist with the required skills.
This role will report to the Lead Artist, and will offer a salary commensurate with experience.
Online portfolios and/or CDs are preferred, however VHS demo reels will be accepted. Please do not send original work, as we cannot return all applications. Please quote reference w4831 when applying.
Please send applications including cover letter, CV, and samples to: careers@imaginarynumbers.com
--------------------------------------------------------------------------------
Hi All,
Imaginary Numbers, a game development company located in Sydney, NSW, Australia is looking for a 3D Artist to join our small but experienced team!
For more information about our company and project, visit our website - www.imaginarynumbers.com
Here are the details for the open position:
Game Artist
This role will be involved in all aspects of modelling, animation and texturing.
The ideal candidate must have expertise in:
Maya (preferred), 3D Studio Max, or other professional 3D package
Photoshop, including texture painting
A strong understanding of game art production and concepts, including polygon and texture efficiency
The position requires that the candidate be highly motivated and possess self management skills, as well as strong teamwork and communication skills
Additionally, the following will be highly regarded:
Traditional art: drawing, painting, sculpture, concept artwork
User Interface design and implementation experience
HTML and Flash experience
Previous experience is preferred but will not exclude a talented junior artist with the required skills.
This role will report to the Lead Artist, and will offer a salary commensurate with experience.
Online portfolios and/or CDs are preferred, however VHS demo reels will be accepted. Please do not send original work, as we cannot return all applications. Please quote reference w4831 when applying.
Please send applications including cover letter, CV, and samples to: careers@imaginarynumbers.com