RT3D-Artist
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RT3D-Environment Artist
B-Alive founded by the creators of „Wildlife Park“ and „Wild Creatures“ (www.wildlife-park.com) is seeking
for experienced and inspired 3D-Artists, keen on developing a high quality building-up-strategy-game
with a sophisticated lifesimulation and almost realistic graphical touch.
We are a small company having our office in the south of germany (40 min to the lake of constance).
The offered position is full-time (no freelancers please), applicants have to relocate.
Fluent german and eu-membership is required.
qualifications:
• excellent drawing skills (traditional and digital)
• excellent knowledge of 2D/3D-artist software
such as 3DSMAX, MAYA and Photoshop
• excellent 3D modelling (low/high poly) and texturing skills
• preferable knowledge of modern Real-time-3D-Technology
(e.g. Shaders, Alpha-, Lightning-, Bump- and Normalmaps, etc.)
• at least one international shipped title (preferable based on RT3D)
• excellent team player with strong communications skills
• eager to develop games
• preferably have at least 2 to 3 years experience working in games
• willing to work closely with a small group of people and extern freelancers
advantageous:
• experience in working with middleware-solutions such like „renderware“ or
„netimmerse/gamebryo“
• basic knowledge within scripting and programming
• knowledge and experience wihtin development on other plattforms
e.g. xbox, playstation, or the like
• building-up-strategy-, empire building -, tycoon - and lifesim-fan
work:
• creating models and texture maps for architectural structures and facilities (e.g. Buildings),
natural environments (e.g. Groundtextures,walkways, etc.) and items
• animating of some of these objects
• briefing and controlling of extern Artists and Freelancers
• managing graphic assets
If you're interested, please email your resume with your samples to: jobs@b-alive.de
Subject: 3D-Artist ; (Webpages/online portfolios are much appreciated);
Note: Resumes without samples (limited to max. 5 MB) will NOT be considered.
--------------------------------------------------------------------------------
RT3D-Environment Artist
B-Alive founded by the creators of „Wildlife Park“ and „Wild Creatures“ (www.wildlife-park.com) is seeking
for experienced and inspired 3D-Artists, keen on developing a high quality building-up-strategy-game
with a sophisticated lifesimulation and almost realistic graphical touch.
We are a small company having our office in the south of germany (40 min to the lake of constance).
The offered position is full-time (no freelancers please), applicants have to relocate.
Fluent german and eu-membership is required.
qualifications:
• excellent drawing skills (traditional and digital)
• excellent knowledge of 2D/3D-artist software
such as 3DSMAX, MAYA and Photoshop
• excellent 3D modelling (low/high poly) and texturing skills
• preferable knowledge of modern Real-time-3D-Technology
(e.g. Shaders, Alpha-, Lightning-, Bump- and Normalmaps, etc.)
• at least one international shipped title (preferable based on RT3D)
• excellent team player with strong communications skills
• eager to develop games
• preferably have at least 2 to 3 years experience working in games
• willing to work closely with a small group of people and extern freelancers
advantageous:
• experience in working with middleware-solutions such like „renderware“ or
„netimmerse/gamebryo“
• basic knowledge within scripting and programming
• knowledge and experience wihtin development on other plattforms
e.g. xbox, playstation, or the like
• building-up-strategy-, empire building -, tycoon - and lifesim-fan
work:
• creating models and texture maps for architectural structures and facilities (e.g. Buildings),
natural environments (e.g. Groundtextures,walkways, etc.) and items
• animating of some of these objects
• briefing and controlling of extern Artists and Freelancers
• managing graphic assets
If you're interested, please email your resume with your samples to: jobs@b-alive.de
Subject: 3D-Artist ; (Webpages/online portfolios are much appreciated);
Note: Resumes without samples (limited to max. 5 MB) will NOT be considered.