Blizzard North is looking for a 3D character/creature artist
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3D Character Artist [Blizzard North]
Blizzard North, the developer of Diablo and Diablo II, is looking for a 3D Character Artist skilled at creating models and texture maps for in-game art assets. 3D Artists assist in the design and creation of the characters and creatures that populate the game world. The ideal candidate has outstanding skill in both modeling and texturing characters, and has a strong traditional art background.
Blizzard North offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Required Qualifications
Expert modeling skills using Maya.
Ability to accurately translate a concept sketch into a fully realized 3D character.
Superior eye for light, shade, color and detail in creating texture maps.
Proficiency in using Adobe Photoshop or similar 2D package
Must work well in a team environment and be open to direction
Passion for games
Able to work full-time in the San FranciscoBay area.
Pluses
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
Experience creating real time game assets.
Experience with next generation game engines.
Send your cover letter and resume, along with a non-returnable portfolio and demo reel (VHS NTSC or CD ROM) to:
Blizzard North
3D Artist
3182 Campus Dr., #502
San Mateo, CA 94403
Attn: Bernie Wilkens
Or email working@blizzard.com.
Thanks
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3D Character Artist [Blizzard North]
Blizzard North, the developer of Diablo and Diablo II, is looking for a 3D Character Artist skilled at creating models and texture maps for in-game art assets. 3D Artists assist in the design and creation of the characters and creatures that populate the game world. The ideal candidate has outstanding skill in both modeling and texturing characters, and has a strong traditional art background.
Blizzard North offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Required Qualifications
Expert modeling skills using Maya.
Ability to accurately translate a concept sketch into a fully realized 3D character.
Superior eye for light, shade, color and detail in creating texture maps.
Proficiency in using Adobe Photoshop or similar 2D package
Must work well in a team environment and be open to direction
Passion for games
Able to work full-time in the San FranciscoBay area.
Pluses
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
Experience creating real time game assets.
Experience with next generation game engines.
Send your cover letter and resume, along with a non-returnable portfolio and demo reel (VHS NTSC or CD ROM) to:
Blizzard North
3D Artist
3182 Campus Dr., #502
San Mateo, CA 94403
Attn: Bernie Wilkens
Or email working@blizzard.com.
Thanks