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3d Jobs: USA (9/19/04)

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  • 3d Jobs: USA (9/19/04)

    There are alot of jobs in the U.S, here they are:

    Full-time 3D artist
    Buck
    Los Angeles, California, United States

    Posted on: Thu, 19 Aug 2004

    Contact info:

    Phone: 213 365-1692


    Email: ryan@buckla.com
    URL: www.buckla.com
    Job type: Full-time

    Description:

    Buck is looking for fulltime 3d artists. Applicants can be mid-level to advanced users of 3d max, maya, or c4d, have sense of design, and concentrate more on modeling, texturing, and lighting. Character animation skills are a plus but not essential. People in the LA area with work visas preferred but not required. Please include a link to an online reel, or send to

    Ryan Honey
    BUCK
    3250 Wilshire Boulevard, Suite 2000
    Los Angeles, CA 90010


  • #2
    There are alot of jobs in the U.S, here they are:

    3D Digital Artist/Flash Engineer
    Medsn
    Culver City, CA, United States

    Posted on: Tue, 10 Aug 2004

    Contact info:

    Phone: 310.899.9000
    Fax: 310.899.9009

    Email: jobs@medsn.com
    URL: www.medsn.com

    Job type: Contract

    Description:



    3D Digital Artist/Flash Engineer
    Create 3D models and illustrations to be deployed across a variety of mediums, including Web, CD, DVD video and print. Work within a multidisciplinary team environment and collaborate with: senior medical illustrator, senior designers, medical illustrators, content experts, clients, project managers, programmers, writers, instructional designers and other artists. We offer competitive pay with stock options, 401(k), health benefits, and a casual work atmosphere. Full-Time and Freelance positions are available.



    Skills/Requirements

    § 3D Studio Max experience in modeling, scene design and animation

    § Strong organic modeling skills

    § In-depth knowledge of Flash

    § Ability to create a range of artwork, from web-based illustrations to fully rendered video sequences

    § Ability to work collaboratively as well as independently

    § After Effects skills a plus



    Interested applicants please send resume and link to portfolio via URL to: jobs@medsn.com

    Comment


    • #3
      There are alot of jobs in the U.S, here they are:

      Maya Character TD -- Disney VR Studio

      --------------------------------------------------------------------------------

      The VR Studio is Disney’s Center of Excellence in real-time graphics and interactive entertainment. The studio is in the beginning stages of production on our next MMP project--as well as continuing development of Toontown Online http://www.toontown.com, the award-winning massively multiplayer game for the masses.

      Previous studio projects include the award-winning interactive theme park rides: Pirates of the Caribbean – Battle for Buccaneer Gold, and Aladdin’s Magic Carpet Ride http://www.Disneyquest.com

      The VR Studio is Disney’s Center of Excellence in real-time graphics and interactive entertainment. The studio is in the beginning stages of production on our next MMP project--as well as continuing development of Toontown Online http://www.toontown.com, the award-winning massively multiplayer game for the masses.

      Previous studio projects include the award-winning interactive theme park rides: Pirates of the Caribbean – Battle for Buccaneer Gold, and Aladdin’s Magic Carpet Ride http://www.Disneyquest.com

      We are looking to add an experienced Maya Character Rigger to our game development team. The position of Animation Technical Director will be filled by a person with extensive experience and knowledge of the principles of character motion, building CG characters and understanding in all areas of the 3D animation pipeline. The ideal candidate has a thorough understanding of technical aspects/limitations of creating and manipulating 3D characters (and other assets) for both real-time & pre-rendered 3D environments.

      RESPONSIBILITIES:

      - Set-up and rigging of character models.
      - Initial skeletizing and enveloping in association with animation staff, design rigging and controls for the characters used in our games.
      - Monitoring/Identifying/Troubleshooting technical problems—modeling changes, character setup adjustments, animation issues, rendering problems, texture (and lighting) changes—as animation assets move through the production pipeline.
      - Manages the conversion of models and animation from the native format (Maya, Soft, Multigen, etc.) to proprietary engine format/integration in VR Production Pipeline

      EXPERIENCE:

      - Minimum 3 years industry (preferably Game Development) experience setting up both low & high-end characters in Maya with additional experience in other software packages (Softimage) highly desirable.
      - Extensive knowledge of skeletal and deformation systems and the principles of character motion required to build characters.
      - Ability to learn and utilize proprietary plug-ins.
      - Excellent working knowledge of character animation tools and setup environment in Maya.
      - Extensive experience and knowledge of Maya, using the Maya API & MEL scripting.
      - Experience with C/C++, scripting languages (Python), & CVS.

      The individual must be:
      - Motivated to develop and maintain strong knowledge of innovative production. technologies and the relative value of those technologies to our production endeavors.
      - Able to work closely with all members of the production team.
      - Able to prioritize tasks and manage their own time effectively.
      - Able to work well under pressure and deadlines.
      - Willing to work overtime as needed.

      DESIRED QUALIFICATIONS (i.e. not essential, but preferable):

      - 3D computer graphics programming experience or education.
      - Experience with Special/Visual Effects is a plus.
      - Experience with character animation tools and setup environment in SoftImage.

      Qualified individuals interested in submitting for this position do the following:

      - send e-mail with subject VR-Animation TD to dig.resumes@dig.com
      - include links to reels/work viewable online
      - sample rigs: should have a full set of controls (facial animation controls not nec) at a minimum.
      - include detailed breakdowns of work for which you are responsible in reels

      If you wish to submit a reel via DVD/CD/tape it should be mailed (with breakdown included) to the following address:

      Disney-VR Studio
      500 S. Buena Vista St.
      Burbank, CA 91521
      mailcode 7692

      Submissions will not be returned. We regret that we will only be able to respond to those applicants whose qualifications meet our interest.

      Thanks! Look forward to seeing your stuff!

      Comment


      • #4
        There are alot of jobs in the U.S, here they are:

        3DS Max Character Animator Needed

        --------------------------------------------------------------------------------

        Northern NJ game developer seeks 3DS Max character animator for full-time position. Must be proficient with character/object modeling, native bones and Character Studio. Must also have Photoshop & Director skills. Maya also a huge plus. Only pros should send resume in body of email (no attachments) along with links to relevant samples of your work/URLs to: jobs@skyworks.com

        *Position starts immediately*

        Skyworks is an established game developer that's located in Hackensack, NJ (USA), only 30 minutes from New York City.

        We offer competitive salaries, medical benefits, and a 401K program.

        You can learn more about the company by visiting our web site at www.skyworks.com.

        Comment


        • #5
          There are alot of jobs in the U.S, here they are:

          Artists and Animators Needed

          --------------------------------------------------------------------------------

          Top Tier Artists Needed!!


          Job Function Artist/Animator - 2D, 3D
          Type of Job Full-Time

          Description

          Terminal Reality, the developer of RoadKill and BloodRayne, is
          looking for talented individuals. Located in North Dallas, Terminal
          Reality offers a fun and exciting work environment with full
          benefits and a compensation package that includes profit sharing.

          We are currently hiring for Animators, Character, and Environment
          Artists.

          Responsibilities:
          - With minimal supervision, utilizes traditional art training and
          knowledge of animation, texture mapping, modeling, computer
          graphics software, 2D/3D, and detail orientation to produce quality
          game art within schedule timeframe.
          - Uses in-house tools to implement art assets into game engine, as
          needed.
          - Acquires quality technical resources to include photo
          references and consults with industry professionals to assure
          maximum quality of game art, within required timeframes.
          - Works with team to help visualize and develop game.

          Requirements:
          - Associates Degree in Art or Art Certification, or equivalent
          experience.
          - 1-3 years of relevant experience and 1+ years industry
          experience.
          - Effective oral and written communication skills
          - Effective time management/organizational skills

          Pluses:
          - Have shipped at least one console title.
          - Extensive knowledge of 3D Studio Max.

          Job Duration Indefinite

          Min Experience 1-2 Years

          Entry Level No

          Please send resume, along with work samples or link to your online portfolio to: employment@terminalreality.com

          Comment


          • #6
            There are alot of jobs in the U.S, here they are:

            After Effects Compositors Needed

            --------------------------------------------------------------------------------

            Compositors - Stargate Digital, LA



            Stargate Digital is looking for talented compositors in LA to create photo-realistic visual effects for television.



            Requirements:

            - Minimum 2 years experience in a production environment using After Effects.

            - An entry to advanced level of knowledge in all aspects of compositing.

            -Must have experience in “Live Action Compositing” (Not Motion Graphics)

            -Must be a self-starter, with the ability to complete entire shots alone or working with a team.

            -Must be highly motivated and passionate about their work.

            -Traditional art background a big plus.

            -Must be a Los Angeles local.

            -Do not apply unless you are living in the Los Angeles California area or you are willing to move to LA without any relocation fees.



            Please email your resume to joel@stargatefilms.com



            In the subject line please put “Compositor”

            Comment


            • #7
              There are alot of jobs in the U.S, here they are:

              Freelance MAX & AE - 1 Week IN HOUSE Santa Monica, CA

              --------------------------------------------------------------------------------

              Looking for 3ds Max and After Effects experience:

              Must work In house.
              Must be proficient in the following:

              3D Max

              - Texture mapping

              - modeling

              - Photo real rendering



              After Effects

              - Compositing

              - blending of plates

              - rotoscoping

              - color matching



              Only looking for professional people, we will hire on your portfolio experience

              So include samples, or links of your work.


              Please include: Job 205 - in your subject line or you email will most likely get tossed.
              jobs@hipmediacorp.com

              Thank you

              Comment


              • #8
                There are alot of jobs in the U.S, here they are:

                3D Water EFX Specialist

                --------------------------------------------------------------------------------

                We need some Freelance help with 3D water. We need someone with extensive experience with RealFLow or any other Liquid generating software to create some simplistic yet stylish water scenes. We are pitching a job and will award the 3D portion to whom ever helps us out with the pitch. We will pay you for your time with the pitch. THIS IS A PAYING JOB.

                Please contact Ray.

                ray@giantoctopus.com
                Giant Octopus has been a leader in broadcast news and network design for 20 years.


                Thanks

                Comment


                • #9
                  3D Water EFX Specialist

                  --------------------------------------------------------------------------------

                  We need some Freelance help with 3D water. We need someone with extensive experience with RealFLow or any other Liquid generating software to create some simplistic yet stylish water scenes. We are pitching a job and will award the 3D portion to whom ever helps us out with the pitch. We will pay you for your time with the pitch. THIS IS A PAYING JOB.

                  Please contact Ray.

                  ray@giantoctopus.com
                  Giant Octopus has been a leader in broadcast news and network design for 20 years.


                  Thanks

                  Comment


                  • #10
                    Blizzard North is currently looking for full time 2D and 3D artists. The job descriptions are here:

                    3D character artist


                    3D environment artist


                    2D interface artist.


                    Blizzard North are the creators of the Diablo series, and are located in the San Francisco Bay Area.
                    If you are interested in any of these positions please email me at: working@blizzard.com
                    Thanks.

                    Comment


                    • #11
                      Updated! Photo Realistic 3D Modeler Wanted

                      --------------------------------------------------------------------------------

                      Photo Realistic 3D Modeler Wanted. Updated



                      First, Thanks for the examples of models we have received so far, some very detailed well done models have come in. Second I apologize for the fact that our modeler must be located in the USA. (Explained below) This deeply upset one artist, and frustrated one other. Again the explanation is listed below. We apologize for this prerequisite, but such is life.



                      Wild Iron Inc.

                      Concord NH USA

                      Wild Iron Inc. is looking for a 3D modeler with strong skills in photo realism.

                      Wild Iron Inc. is a builder of race cars, hot rods, choppers, and alike.

                      3D models are used to convey conceptual ideas to clients and in house staff.

                      Modeler must have strong skills in modeling any type of complex machine. If you can model cars, motorcycles, firearms, in a realistic and creative manner, then this might be the job for you.



                      Bonus Skills:

                      Free hand illustrator.

                      Understanding of CAD. Experience with CAD.

                      Web Design.

                      Hands on experience with working on any type of real life machines.



                      Job Details:

                      Applicant must reside in the continental US.

                      Why? 2 Reasons:

                      #1 Some times it is necessary for the modeler to attend meetings with clients in New York City U.S.A. Sorry, but we do not want to have to fly people around the globe for a $1000 model. The plan fare might cost more than the model depending upon the project.

                      #2 Telephone time, we spend hours on the phone with our modelers, and again it is too costly to be on the phone to Europe or Asia for 20-30 hours a month.

                      Must speak clear technical English. Why? That’s the only language we know, sorry.

                      Applicant must be on broadband (cable, DSL, etc.) internet connection. Or have access to same.

                      Job is PT / FT. Our long term goal is to find a FT employee, whom would work at our facility in Concord NH.

                      Applicant must be able to produce in a timely manner models similar in quality and complexity as the model on our web site. www.wildiron.com The model and website are works in progress.

                      Please do NOT call our sales office in NYC, all communication will be via email until final selection.



                      Compensation: Depended upon skill level and any bonus skills.



                      Anyone wishing to apply for this position should send a photorealistic example of your work to robert@wildiron.com your submission should be something machine related. A wheel, firearm, robot, etc. Please limit your email submission to 500K anything bigger will automatically be deleted before we even see it.



                      Thanks,

                      Robert

                      Comment


                      • #12
                        Maya Generalist Needed: animation emphasis

                        --------------------------------------------------------------------------------

                        Established in 1997 as a systems integration company in Seoul, South Korea, NCsoft is the world's largest independent online game company. In Korea, its hit game Lineage has attracted over 4 million active players, the greatest number of concurrent users in the world. Formerly known as Destination Games, the North American branch of NCsoft is lead by famed Ultima designer and programmer Richard Garriot.



                        NCsoft is seeking several people to join a highly creative environment and work on exciting animation projects in their Santa Monica animation and art studio.
                        We are looking for highly skilled artists to work as full time 3D Artists with an ability to work as overall generalists, an emphasis in animation is a plus.



                        Benefits include medical, dental, 401k, vision, EAP, life/LTD/STD insurance, paid time off, holidays, etc.



                        The ideal candidate should have a working knowledge of Maya, 3dsmax, Shake, preferably Mental Ray, and a minimum of 3 years experience in a production environment. The ideal candidate should also have a strong base in all areas of visual effects, although an emphasis in animation is preferred.



                        Please send all inquiries, including demo reel, resume or portfolio samples to:



                        Jobs-la@ncaustin.com



                        NCsoft Corporation

                        HR- Kristin Cotterell

                        1315 3rd St. Promenade, Ste #300

                        Santa Monica, CA 90401



                        No phone calls or drop ins please. EOE



                        Experience more than PLAY PLAYNC

                        Comment


                        • #13
                          Company name: PlasticSurgery.com
                          Location: Ontario, California, USA
                          Position: Artist (Not sure this is the correct title)

                          Looking for local applicant preferred or someone in the western US.

                          Please submit sample work of the human form , pay requirement/history, and resume if your interested in this position/job

                          JobsOnt@medavenue.com


                          We need someone to do line-art or 3d renderings for our three web sites (PlasticSurgery.com, CosmetiSurgery.com and iEnhance.com). A sample of what we are looking for is located at this link:
                          The Aesthetic Society is dedicated to the safe practice of plastic surgery and cosmetic medicine. Visit our website to learn more or to find a surgeon near you.


                          We are looking for pictures that show a graphic representation of plastic surgery before and after for all our procedures. All work need to be unique and establish a style that will be associated with each web site. Drawings will be the property of Powers Acquisition and may possibly be used in a future book publication

                          Comment


                          • #14
                            Game Development and Animation Instructor

                            --------------------------------------------------------------------------------

                            Company Information:
                            Innovative Education Management & Consulting Ltd. (IEMC), a Canadian Cooperation registered and incorporated under the laws of the Province of British Columbia, specializes in providing the best quality education and management services to potential partner schools and learners.IEMC instructors are highly skilled professionals with committed passion for teaching excellence. They share a terrific sense of adventure and enjoy traveling abroad to teach their technical expertise.



                            IEMC is currently seeking well-motivated Part-Time Instructors to join our partnership schools in Beijing and Taiwan.

                            Teaching positions are available for the followings courses:

                            · Computer 3D Modeling and Animation I
                            This course introduces 3D modeling techniques used in a computerized environment.Students will create their own 3D models to which they will apply effective lighting and materials.

                            · Project Management for Game Art
                            This course focuses on the management process of multimedia projects and on the development of project goals.The process methodology examines the main elements required in every proposal/plan: time frame and budget.Key areas of multimedia project teams serve to support the fundamental approach (which tailors every project team to achieve specific project results efficiently and effectively).

                            · Introduction to Game Development
                            This course will introduce students the basic game design theory (including game play and design strategy) as well as the historical development of all types of game genres (sports, board games, video-games, etc.)Students will explore the affect of world and market conditions on game development.In addition, the course will examine specific history of the video game industry, as will the overall processes involved in developing a video game from the initial concept to selling the proposal to publishers.

                            · Storyboard Rendering for Animation
                            This course explores design graphics for effective animated sequences through the development of storyboards.Students will utilize design, drawing and rendering skills, as well as problem-solving creativity.

                            · Digital Image Manipulation I

                            This course is designed to explore photo retouching, image manipulation and the creation of original artwork using computers and appropriate software. Compositing, color adjustment and effects through the use of filters will be stressed.

                            · Digital Image Manipulation II

                            This course is designed to enhance further the skills acquired in previous image manipulation and technology based classes. Emphasis will be placed on advanced applications and the identification of the best solution for an assigned task. Integration of programs to achieve a required product will also be emphasized.

                            Start Dates:
                            Oct 04, 2004 ~ Dec 24, 2004
                            Jan 03, 2005 ~ Apr 01, 2005
                            Apr 11, 2005 ~ July 01, 2005
                            July 11, 2005 ~ Sep 30, 2005


                            Qualifications:



                            Qualified candidates should possess significant experience in the game/animation/film industry and/or relevant teaching experience (i.e., minimum of 2 year industry experience with at least one published/shipped title; or minimum of 2 year teaching experience at college level). Successful candidates must have proper education background in the respective subject areas. Master's degree preferred and Bachelor's degree required.



                            Applicants should email their resume and cover letter as attachments in both

                            Adobe Acrobat PDF and Microsoft Word formats to the following address:



                            Email: iemc_hr@iemc.ca



                            Please indicate in the subject field, which course area(s) you are competent to

                            teach (e.g., "Instructor – Computer 3D Modeling and Animation I").



                            In addition to the above electronic submission, hard copies of the resume and

                            cover letter should send to:



                            Human Resources
                            Innovative Education Management & Consulting Ltd. (IEMC)
                            #5515-8181 Cambie Rd.

                            Richmond, B.C.

                            Canada V6X 3X9



                            We would like to take this opportunity to thank all candidates in advance. Only

                            candidates who match our current criteria will be contacted.

                            Comment


                            • #15
                              Responsible for painting and editing image maps with 2D and 3D paint packages, applying them to 3D models, and determining the final look of objects and characters.

                              Job Qualifications:

                              Artists should demonstrate an understanding of 3D material properties and should be able to work with image maps and procedural patterns to create surface depth and complexity. Must be proficient in a 3D package (Maya or Houdini preferred) and one or more 2D paint packages (Photoshop and Painter preferred). Experience in Z-Brush and 3D paint packages (Deep Paint, Body Paint, etc.) a plus. Experience with high-end rendering also a plus.
                              __________________
                              DNA Productions, Inc
                              Amy K. Hudson
                              2201 W Royal Ln #275
                              Irving, Tx 75063

                              Comment

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