I am trying to map a texture to a loft
when i apply the shader i get this strangness
when i map the the same shader to a plane i works fine
the shader has a jpeg imported for the color node and the ambent color node other that that it is set to defaluts
I have uploaded a jpeg
I you want to look at the file let me know
any suggestions?
when i apply the shader i get this strangness
when i map the the same shader to a plane i works fine
the shader has a jpeg imported for the color node and the ambent color node other that that it is set to defaluts
I have uploaded a jpeg
I you want to look at the file let me know
any suggestions?
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